Nations are a cooperation of several Towns that can offer rewards, protection, and an even larger community. A Nation can be created by a Town, designating it as the capital of the Nation. Nations are ranked weekly based on how many Towns they control, with the top 5 Nations earning monetary and item rewards delivered into a chest in their capital's homeblock. Nations also grant Towns an additional Outpost claim they can use to control strategic resources.
Nations can incorporate as many Towns as they wish. Towns may choose to join your Nation if it offers benefits or protection. Nations can conquer Towns using the warfare system, which adds those Towns to the Nation's ranking and forces them to pay taxes. These taxes are capped at a rate determined by the Admin Team.
/n new - Allows a Town Mayor to create a new Nation from their Town.
/n list - List all Nations.
/n [empty or specified Nation] - Displays information about the player's Nation or a specified Nation.
/n help - A list of all Nation commands.
/n king ? - A list of all Nation leader commands.
/n join [Nation] - Join a Nation as a Town.
/n leave - Leave a Nation as a Town.
/n delete - Dissolve your Nation.
/n deposit [$] - Deposit funds into the Nation bank.
/n withdraw [$] - Withdraw funds from the Nation bank.
/n townlist [Nation] - List all Towns in a given Nation.
/n allylist [Nation] - List all allied Nations of a given Nation.
/n enemylist [Nation] - List all enemy Nations of a given Nation.
/n merge [Nation] - Offer to absorb another Nation into yours.